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This was an outstanding debut by the New Zealander Blomkamp. Consistently enthralling and keeping one at the edge of his seat. THIS is a recent film, like 'Master and Commander: The Far Side of the World', that should have spawned sequels. Much better than his follow-up, 'Elysium' (I haven't watched any others he's made since; hope he doesn't end up a cinematic one-trick pony like M. Night Shyamalan...).
Great watch, will watch again, and highly recommended. This has a wonderfully exciting premise: alien refugees on Terra, how Terrans react and how the aliens react. The premise, as delivered, has some odd holes in though: it's specified that all of the crew have died, mysteriously, and no one knows how to operate the ship, but it's been in the air for some time. The idea of gravity alone should have motivated Johannesburg to evacuate, but their government interaction seems decidedly weak. The advantage of setting the story in South Africa, for an American audience, is that it's a very capitalistic society where they speak chiefly English: it's very similar to being set in Mexico and using Mexican Cartels instead of Nigerian gangs. So if we accept that we haven't been able to extract an incident report, that we're not able to move the ship, and none of the xenos can move the ship, then the premise includes that one xenos knows what to do. One would think that he just talks to someone and he gets all his people off planet, but since he's smart enough to do what he's been doing for 20 years, then he knows not to trust anyone. But this self-serving principle is key to understanding character motivations going forward. The writing in this is so good, along with the effects, and performance delivery. As Vickis deals with his transformation, it prompts so many philosophical questions of what it is to be a person / human / xenos, a citizen, a government agent. It also sort of resembles a gangsta / heist movie at parts, as opposed to a anti-government escapee. If any of the deep stuff worried you, then be at ease that this movie has plenty of explosions, gunfire and sci-fi goodness. It's also filled with some silly cliches that serve the points of the story, but there are several points in this movie that I have to shake my head at. The motivations don't make sense unless you're reminded that everyone, including the protagonists, are (forced) in a self-serving mindset and it's about what they can do for themselves, even when working together with the contrast being, of course, that only when anyone is cooperating that anyone gets anywhere. This is such a great watch, and if you like sci-fi styled stuff, and don't mind the South African setting ("Chappie" is another one), then definitely give this a watch.
A gritty and original story that is as entertaining as thought-provoking, combining xenophobic satire and political allegory with raucous action. 8/10
**For a low-budget film, it's a good effort.** I'm not a big fan of films about aliens, so the film won't be my cup of tea at all. However, that didn't stop me from seeing it, and appreciating what's good about it. Without a colossal budget or a powerful studio, director Neill Blomkamp gives us an intelligent and technically impactful film. In fact, it is in the most technical details that I felt impressed by the film: we have extraordinary cinematography, with magnificent light and colors. The effects and CGI used are very good and prove that you don't need an endless bag of money to get a good result. The ship is strange enough and the aliens are credible enough, with a bizarre but elaborate and well-made appearance, and the way they speak is, at the same time, expressive and enigmatic. Much of the film was filmed in a real South African slum, and it is difficult to see that human beings are still living in such an environment. The director bet on little-known actors, and this gives some additional credibility to the list of characters that were created here. Sharlto Copley is perhaps the easiest to recognize, as he has worked on some of the most widely circulated productions. Here, he is able to, at least, give us a worthy performance without major flaws... the only colossal flaw is not the actor's fault, but the script's, which gave his character a name very prone to jokes and puns in my mother tongue (I think French and even Spanish speakers will also understand): Wicus van de Merwe. The film's biggest problem is the weakness of the script. It seems to me that the film attempted a kind of social criticism by placing, instead of human people, strange aliens in that filthy slum. Is the film a sharp criticism of the way we discriminate and segregate those we consider inferior or different from us? If so, I understand, but perhaps I was one of the few to understand. It's the only explanation for the way the film begins: instead of taking sick aliens to a laboratory and spending decades studying them in depth, are we going to put them in a filthy slum? It doesn't make any sense to me.
The first twenty minutes or so of this is presented as if it were a documentary and with information whizzing about all over the place and tiny onscreen graphics attempting to set the scene, I found it really quite annoying. I was tempted to just give up, but gladly I didn’t because once it gets going it’s really quite good. Perhaps aliens have been watching the telly over the years so this time they have decided to skip the expected military welcome they’ve always received in the USA and gone to South Africa. Their mother ship parks itself above Johannesburg bearing a cargo of critters (they bear quite a resemblance to Arnie’s pals in “Predator”) who are looking for somewhere to live. The solution? Well that’s the favela-style shanty town called “District 9” where they are left in an almost feral squalor to fend for themselves. What proves to be of far more interest to humanity is their isomorphic weaponry, and when we discover a rather brutal way of getting round that security feature then things become even more perilous for the visitors. Determined to relocate the million-odd population, it falls to the nominally civilian process led by “Wikus” (Sharlto Copley) to organise their movement, but that never goes smoothly and along the way he becomes infected with a fluid that appears to be turning him into one of them! Now shunned by his own people and pursued by some weaponising mercenaries, he must rely on the “prawns” if he is to survive, or find any sort of cure. Once we’ve navigated the introductory fallow period, this picks up the pace entertainingly with a decent effort from Copley augmenting some really quite convincing visuals set in a glorified ghetto that provides as much a social commentary of how they are treated as it does an environment for the more traditional video-game elements of the story. At times it asks us whom is the more human and though set in the genre of sci-fi, asks quite poignant questions about mass migration that could apply much closer to home. Stick with it, it’s worth a watch.
During its return to the earth, commercial spaceship Nostromo intercepts a distress signal from a distant planet. When a three-member team of the crew discovers a chamber containing thousands of eggs on the planet, a creature inside one of the eggs attacks an explorer. The entire crew is unaware of the impending nightmare set to descend upon them when the alien parasite planted inside its unfortunate host is birthed.
When scientists discover something near Antarctica that appears to be a buried Pyramid, they send a research team out to investigate. Little do they know that they are about to step into a hunting ground where Aliens are grown as sport for the Predator race.
Best friends Amin and Mitchell work as street coaches in the lively neighbourhood of Schijndrecht. Not exactly a flashy job, but that changes when residents suddenly turn into creepy, slimy creatures. Together with a motley crew of local residents, the duo gets the ultimate chance to prove themselves.
Ten years after the events of the original, a reprogrammed T-800 is sent back in time to protect young John Connor from the shape-shifting T-1000. Together with his mother Sarah, he fights to stop Skynet from triggering a nuclear apocalypse.
Former policeman Lenny Nero has moved into a more lucrative trade: the illegal sale of virtual reality-like recordings that allow users to experience the emotions and past experiences of others. While they typically contain tawdry incidents, Nero is shocked when he receives one showing a murder.
It's been 10 years since John Connor saved Earth from Judgment Day, and he's now living under the radar, steering clear of using anything Skynet can trace. That is, until he encounters T-X, a robotic assassin ordered to finish what T-1000 started. Good thing Connor's former nemesis, the Terminator, is back to aid the now-adult Connor … just like he promised.
The starship Enterprise and its crew is pulled back into action when old nemesis, Khan, steals a top secret device called Project Genesis.
Marty and Doc are at it again as the time-traveling duo head to 2015 to nip some McFly family woes in the bud. But things go awry thanks to bully Biff Tannen and a pesky sports almanac. In a last-ditch attempt to set things straight, Marty finds himself bound for 1955 and face to face with his teenage parents - again.
Prot is a patient at a mental hospital who claims to be from a far away planet. His psychiatrist tries to help him, only to begin to doubt his own explanations.
When a huge alien probe enters the galaxy and begins to vaporize Earth's oceans, Kirk and his crew must travel back in time in order to bring back whales and save the planet.
A police chief in the war-torn streets of Los Angeles discovers that an extraterrestrial creature is hunting down residents - and that he is the next target.